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Wednesday, May 26, 2010

Testing testing, is this thing on?

After Interfaces on Saturday, we received a lot of feedback about our game. Some of the feedback we received was related to a known issues we were working on. Then there was some feedback that I did not even expect. Just one example was whether we were going to add multiplayer to our game. That caught me off guard. Multiplayer never crossed my mind at all, and I am in the target market range of our game as well!

From the feedback, we have created question to help us make our game more toward our target market. Right now we are taking the questions we have come up with to help us with our future decisions. Once we have acquired that data, we will then make up our milestones based on the results.

I know that we have to wait for the results of our testing to come back, but there are a few ideas I would like to toss out there.


  • Have a mini boss by each golden nut.
  • Remove melee weapons completely. Shop for armor and canon become available via pause menu.
  • Cannon comes in via helicopter after collecting the golden nuts.
  • Player can swap between weapons/cannon at any time. Can only carry one weapons, armor, cannon at all times
  • Player can climb trees
  • After destroying the tree, the boss falls from the top of the tree. Player can only use the cannon to kill the boss. Resources for cannon randomly drop
These are just ideas. Let's get the test results back first and go from there.

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