alright, I fixed up the damage system; characters now have a brief invincibility period between taking damage, and just for fun I made the sprites flicker.
the in-game store is also in and functional. Though nothing visual happens to the player yet, the stats do change. also, I used the 2.0 store as I could not find a .fla of the 3.0; but it will not be hard to swap out later.
I uploaded the whole prototype (.as, .fla, and .swf) into a compressed .zip folder in the programmer's > prototype folder; but I also put the .swf by itself in the working prototypes folder if you can't download the .zip. Though remember the box.net flash player messes with our game a lot since it uses a different resolution and framerate.
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- Animation (3)
- Audio (19)
- Characters (3)
- From Kim (1)
- Inside Voice Alert (55)
- Level Design (27)
- Pictures (4)
- Post Mortem (6)
- Programming (5)
- Term 1 (202)
- Testing (21)
- UI (25)
- Weapons (24)
Saturday, May 8, 2010
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There is no button for the shop.
ReplyDeleteSorry Paul, I just added in the Fla file. Let me know if you need anything else.
ReplyDelete