I forgot to mention this during class today, but as of today we are now working in Flash CS4 so all assets do not have to be saved in compatibility mode (which converts all motion tweens to frame-by-frames, for example)
What's a good size for the weapons to be? because right now I have them at 256 256 I need to know how much do I need to scale down for it to look right. Another Question is png.s are ok to make for the images right? How big is the character?
What's a good size for the weapons to be? because right now I have them at 256 256 I need to know how much do I need to scale down for it to look right. Another Question is png.s are ok to make for the images right? How big is the character?
ReplyDeletePerry, always save your weapons as PNG's to preserve transparency. That is the standard for any image we make from now on.
ReplyDeleteas far as dimensions of assets... Open flash and check them with a ruler.
ReplyDelete