My milestones for Saturday May 15, 2010 and Monday May 17, 2010 are done. I made improvement to some of the existing files. I created squirrel sounds for both the hero and enemy squirrel. They will not sound like humans when they get hit or die. I wish we have larger storage space on Box.net to post the files for everyone can view.
these are the file names Cannon sound, Dooropen, Pick up sound. Jump sound, squirrel
pain scream, enemy squirrel laugh. Enemy squirrel get hit, enemy squirrel dying.
Hero squirrel dying, hero squirrel get hit sound, metal bat hit1. Shovel hit sound,
walk sound, walk on wood bench and trash can sound. When the squirrel jumps onto the trash can it will make trash can sound. When the squirrel jumps on the bench and walk
it will make a walking on a wood bridge sound.
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- Animation (3)
- Audio (19)
- Characters (3)
- From Kim (1)
- Inside Voice Alert (55)
- Level Design (27)
- Pictures (4)
- Post Mortem (6)
- Programming (5)
- Term 1 (202)
- Testing (21)
- UI (25)
- Weapons (24)
Saturday, May 15, 2010
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Are these sounds in game if not then you still have some work to do because if sound was this easy more of us gamers would be working with sounds.
ReplyDeletewhat about when walking on the ground, like a grass sound?
ReplyDeletePerry the old sound files are in the game. Paul does not have the new sound files.
ReplyDeleteTrevor the walking sound do not have grass. Because it is a platform level game. The sound is a ground floor with a medium slow walk.
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