I can't really think of too many questions to test for but here is what I came up with. If anyone else can think of anything please feel free to comment.
1.) How responsive does the player character feel
2.) how easy is it to control yourself while in air?
3.) how do you feel about slowing down to attack?
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- Audio (19)
- Characters (3)
- From Kim (1)
- Inside Voice Alert (55)
- Level Design (27)
- Pictures (4)
- Post Mortem (6)
- Programming (5)
- Term 1 (202)
- Testing (21)
- UI (25)
- Weapons (24)
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