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Saturday, July 3, 2010

Friday, July 2, 2010

Website stuff

I am still working on getting a gallery set up for the Art section. I have two galleries picked out, it's just a matter of implemting it and making it work correctly.

The Process section set up for the most part. I am brushing up on some simple HTML and CSS code to get the website functioning correctly. Under the process section, there will be sections for the various areas. I have set up a dummy template as of now to to show how it will work. All the process work will show up on one page, but clicking on a section will jump to that area on the same page (once I remember how to do that and once there is stuff in there to make it function right).

As of now, there is nothing more that I can think of, at least UI wise, that needs to be done to the game. If there is, please let me know ASAP.

Also as a reminder, any and all art work for the website needs to be submitted by noon on Sunday. Please either email, put it on box.net, or if it's too large, put it in Kim's dropbox and email me that you have done so I can acquire the files needed to be put on the website.

One last thing, please verify your email address that is up on the website is the one you want there.

Updates from the game

****THIS THINGS ARE IN GAME CURRENTLY****

Fixed trees

Fake loading screen

Fixed Menu Buttons

Artifyed fake loading screen

In-game grass 

*Note* "we might have to change it if nobody likes it"

Lie-Berry is updated

That is all "I think"

..."I like spoons"

Attention Team

Hello All,

I have made a folder in the drop box for all art bible work. Please place all work that needs to go into the bible in the folder. Also please place work in by Monday.

Thanks,
Phil

... issues

ok i was playing the game just now... we've fixed some things but found some other problems...

biggest problems are with the bosses now that they are animated

Rufus (with the fish) attacks to fast and has to big a reach... he is way to hard to kill right now

also

Bubba holds his weapon to far down right now... if you try to walk in to hit him... you kill yourself on his weapon... you cant get in to do it... he needs to hold his weapon up higher.

ALSO

i fixed my branches... and removed the hooch today

paul made a "loading screen" for starting the level.

we also are working on the overstates and buttons for all the UI

if you have updates... DO THEM ASAP...

Our game and were its at

Yesturday was hell, but a lot of things got done and the game is near completion. Everything must be done by Monday, I know we'll have to ad more stuff on Tuseday and perhaps Thursday, but It would be great to have it done on Monday. 

My Scedual is as follows

Friday - ads

Sat through Mon - fix art in game

after researching "yes I did research" I found the dimitions for basic on-line ads; I will be drawings an ad for each demition. I will put these up later on Friday "Blog and Box".

Yesturday Paul has asked me to find another level BG music, Sorry Paul, but NO. I will not find another one.

I hope everyone hits their milestones and I'll see some of you guys this week end.

Milestone done

I posted the new audio sound file documents and the level music2 file on box net.