check them off... if you do one... comment it
Fix rock Text on buttons to tie together better...
change overstates for buttons.
Change RED overstates on signs to green
fix the way the audio menu tells you the audio is off or on
outlines on grass and mountains
fix in game grass
fix platforms (straighten out branches)
put visuals into tutorial menu
remove the "start new" screen... change "tutorial button" to say "help"
fix transition from menu's to in game with a "screen" that shows bosses and allows for a fade out of old music and fade in of new
fix clouds
fix tongue on animations
fix key frames for animations to remove the "skippyness"
remove hooch
fix colors of weapons to make them stand out better against the character
size down bubba slightly
navigate pause menu with arrows //might be kinda too hard
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- Audio (19)
- Characters (3)
- From Kim (1)
- Inside Voice Alert (55)
- Level Design (27)
- Pictures (4)
- Post Mortem (6)
- Programming (5)
- Term 1 (202)
- Testing (21)
- UI (25)
- Weapons (24)
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Im removing the hooch and fixing the branchs that are hard to see.
ReplyDeleteI will be taking care of the level select and audio screens.
ReplyDeleteI've already changed our acornhammer hope everyone likes it.
ReplyDeleteI am altering the hero's run animation so that it looks a little more natural, also I will be polishing up the attack and death animations of the bosses.
ReplyDeleteAlso, reducing the size of the boss so he is more manageable to battle and looks less aliased.
I am also altering the hero's weapon hitboxes so that certain frames of the attack animation will feel more natural. Hoping that my tweaks will FLUIDIFY our gameplay!